Thursday, 6 April 2017

Maya Tutorials: Texturing #1-8


Part 1: High & Low Res Modelling for Normal Maps



Part 2: Baking Normal Maps


Part 3: Rivets




Part 4: Body Base Colours


Part 5: Head Base Colours / Sub Surface Scattering






Part 6: Head Texturing




Part 7: Body Texturing


Part 8: Finishing up the Scene


No comments:

Post a Comment