Wednesday, 3 May 2017

Pipeline 1: Skinning

Part 1: Building a Ribbon Spine


Part 2: Building a Skeleton
Part 3: Binding & Weight Grouping the Mesh



Part 4: Blending the Upper Body


Part 5: Blending the Lower Body

Part 6: Adding Pose Space Deformers (Corrective Blend Shapes) Upper Body

Part 7: Adding Pose Space Deformers (Corrective Blend Shapes) Lower Body




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